2016-02-06

Découverte récente et plutôt agréable, même si ce jeu de plateau coopératif est sorti sur les étals depuis au moins 1 an.
Mice and mystics est un jeu d’aventure coopératif pour 1 à 4 joueurs,  vous allez y incarner un groupe de souris aventurières perdues dans les souterrains du château...
Immersif, jamais vous ne vous serez senti souris jusqu'au bout des griffes...mais ceci seulement une fois avoir ingurgité et recherché partout un bon résumé des règles, car autant les livret, le principe narratif sont graphiquement beaux, autant l'organisation des règles est fait vraiment sans grande logique et organisation. Du coup, pour une jeu simple finalement, on passe les premières parties le nez dans les règles et surtout sur le net, pour rechercher comment résoudre des situations de jeu...
passé ce mauvais moment à grogner, et une fois, la logique et les enchainements et les réponses comprises, on s'amuse vraiment.

Bonus, le livret d'histoire, les figurines sont vraiment très sympa...






2016-02-01

Ca promet, dejà plus de place dans les early birds et 2 paliers franchis...

The Walking Dead: All Out War
Miniatures Game
The countdown has reached zero, the fight for survival has begun.

The Walking Dead: All Out War Kickstarter has launched.

The Walking Dead: All Out War is the ultimate survival miniatures game. The characters, taken straight from the pages of The Walking Dead comic series, are pitted against each other in a bitter fight for supplies. You will lead a group of survivors, in a skirmish setting, trying to acquire precious loot…but beware the Walkers will react to your every move, and other groups want the same loot as you – and they do anything to get it!

In this game everyone and everything is trying to kill you – can you stay alive?
Rick and Carl battle against Derek and his group of survivors whilst Walkers lurk nearby...
We’ve just launched The Walking Dead: All Out War miniatures game on Kickstarter to offer our hard core fans the chance to get cool exclusives and the opportunity to get the game ahead of the full retail launch in October. The more people who support the campaign, the more survivors, equipment and walkers will get added – making that basic pledge level crazy good value.
Get on board and let’s visit the Atlanta Camp, and the Greene Family Farm, whilst meeting favourite characters such as Tyreese, Michonne and…the Governor.
The Walking Dead: All Out War Kickstarter is now live. It ends on the 29th February. Please help us spread the word.

2016-01-20

An Introduction to ‘Duel in the Sun’

Campagnes d'Italie, Grèce et Afrique du Nord, campagne dans laquelle vous allez retrouver les rats du désert,  surnom de la 7e division blindée britannique, pendant la Seconde Guerre mondiale (Desert Rats).


 

Un peu d'histoire : (sources wikipedia)
 En 1938, peu après les accords de Munich, le commandement britannique décida de créer en Egypte une division mobile placée sous le commandement de Percy Hobart. Elle comprenait en son sein une brigade blindée appelée « brigade de blindés légers » (Light Armoured Brigade ou LAB, en anglais).
En février 1940, la division mobile d'Egypte devient la 7e Division blindée et la LAB devient quant à elle la 7e brigade blindée. La 7e Division blindée avait une gerboise rouge comme emblème dont dérive le surnom « Les Rats du Déserts ».

 

WWII
 La division a combattu dans certaines des plus fameuses batailles de la guerre du désert en Afrique du Nord. Lors de l'opération Crusader en novembre 1941, elle participa aux combats de Sidi Rezegh visant à soulager les forces armées du Commonwealth assiégées dans le port de Tobrouk par les forces de l'Axe. Cette opération, la troisième tentative des Alliés pour briser le siège, fut couronnée de succès.

C'est un peu de cette glorieuse épopée que Bolt Action vous propose de revivre sur vos tables de jeux.

CINEMA et Série télé
 Pour des références, des scènes de combat, le film prend pour argument l'action défensive de la 9ème Division australienne, qui étaient chargée de la défense de Tobrouk, sous le commandement du général Leslie Morshead. (qui dans le film est simplement appelé "le Général") La garnison a effectivement tenue la dragée haute aux meilleurs éléments de l'Afrika Korps de Rommel pendant plus de huit mois. Le film s'inspire des événements ci-dessus mais n'a pas l’ambition de reconstituer la vérité historique. Ainsi de nombre de détails s'avèrent inexacts, le plus flagrant étant le grade de maréchal attribué à Rommel alors qu'il ne l'avait pas encore.
Le film :
Titre original The Desert Rats
Réalisation Robert Wise
Scénario Richard Murphy





 la série télé :
Titre original The Rat Patrol
Genre Série de guerre
Création Tom Gries


Acteurs principaux : Christopher George
Gary Raymond
Justin Tarr




Quelques éléments de ce que vous allez trouver dans ces nouveaux kits :



"We then have the debut of the Americans into the African theatre, their bloody setback at Kasserine Pass, and eventual success in helping to clear North Africa of Axis influence.
Finishing with the Allied invasions of Sicily and mainland Italy, and the stubborn German defence that resisted the invaders almost up to the end of the war in Europe.

f this hasn’t whetted your appetite more than enough then wait till you see the special character model we have for you, only available if you order direct from us here at Warlord. Sydney ‘Digger’ Robinson is a true ‘Rat of Tobruk’! This Desert Rat can easily be made as either a Tommy or Digger and looks rather handy with his Bren in action! More about him soon."



PzIII AusfJ (WGB-WM-510 painted by Darek Wyrozebski & Andrés Amián)


2016-01-16

Blogurizine, sous la plume avertie de Fabrice Usieto,   en a fait une description très complète, très réfléchie et on ne peut plus utile dans le magazine n°22. Elle permet en effet de se faire un avis très informé et précis de ce qu'est et de ce qu'offre Bolt Action.
le lien si vous voulez retrouver cet article complet :

 http://blogurizine.canalblog.com/archives/2016/01/05/33167310.html

Pour notre part, nous avons été conquis par nos premiers tests, rapides, claires et finalement simples, les règles permettent de se plonger dans l'action très vite et de manière très fun et sympa.

Et puis quel plaisir de rejouer des escarmouches avec des figurines qui changent de la fantasy ou des maintenant classiques zombies.

Un p'tit scénario "Fury" pour la soirée au coin du feu ?



Warlord games annonce de nouveaux Bolt action starter kits, une belle offre pour démarrer des campagnes d'escarmouche sur le thème de la seconde guerre mondiale...




D-Day Firefight is the ideal way to begin your battle field career in Bolt Action! Containing two opposing forces, D-Day Firefight includes all the Bolt Action rules as well as a scenario booklet guiding your through your first steps in the game. Before long you'll be adding to your new army and wreaking havoc on your foes!
D-Day Firefight contains:
  • Bolt Action mini rulebook
  • Scenario booklet
  • 1 modular plastic ruined farmhouse
  • 12 plastic multi-pose 28mm German infantry
  • 1 plastic 1:56 scale Sd.Kfz 251/1D Hanomag half-track
  • 20 plastic multi-pose 28mm US Army troops
  • Quick reference sheet
  • 60 Pin Markers
  • 2 Rulers
  • 10 six-sided dice
  • 10 Bolt Action Orders Dice
Bonus promo, un kit plastique Sherman M4 medium tank ou Panzer IV Ausf. F1/G/H medium tank.






Mantic a annoncé la signature de la licence The Walking Dead !

Ca promet de belles aventures hautes en couleur. Avec comme base de scénario, la bande dessinée et pourquoi pas la série télé, ou bien sur notre imagination !

Certaines figurines ont déjà été présentée à la presse et sur des vidéos de présentation sur leur propre site... On n'a pas fini d'entendre parler de zombies !


"The Walking Dead: All Out War Miniatures Game FAQ

From Mike
Q: What materials will the figures be? Will they be hard plastic multi part kits or will they be the bendy plastic currently being used in Dungeon Saga?
A: The Walking Dead: All Out War miniatures game is designed to be very easy to get into.
They are single piece plastic miniatures made out of the same material as Dungeon Saga.
Stewart has spent a lot of time perfecting the sculpts and the material choice. They are bigger and chunkier than the Dungeon Saga miniatures, partly to prevent bending, partly to make them easier to paint. Other models of this size in this material that we’ve had through have excellent detail and are very solid.
Q: How big does the game scale up to? What is the projected model count per player and the amount of zombies needed?
A: The game will scale up as big as you want it to. It uses a simple points cost system for miniatures and equipment, and so if you want to play a 50 point game, 100 point game or 500 point game or beyond, you can.
You can add as many additional mats and walkers as you see fit.
A starter game will have 2-4 figures per side, and we reckon a standard game will be 6-10 figures per side.
Q: You have said that this is going to be available by the end of the year, how much of the game and figures have been completed ready for production?
A: The rules are all but complete and there will be a public playtest set released in February.
The miniature contents of the core game have been completed and approved by Skybound, and we hope to have renders of all the miniatures in the range released to the public by the end of February, with everything ready to go into tooling shortly after the Kickstarter.
We are finalising the graphic design and art with Skybound too.
Q: How many people have you got proof reading the rules?
A: A rigorous editing process will be undertaken with 5 internal editors, plus we will have a public playtest. Finally, our translation partners will also review the rules as they translate it – a process we found incredibly useful during Dungeon Saga.
Q: Is the game similar in play mechanics as Deadzone and Mars Attacks or is it a completely different system?
A: It is a completely different system.
wd07_16
From Andrew
Q: can’t wait for this game to come out, I know it’s based on the comic version, but with such great characters like Daryl being a TV character only, will he feature, will you be able to create your own character(s)?
A: We chose the comic license because of the incredible variety of characters it offered us. There are many interesting and exciting characters in the comic that do not appear in the TV show. This means that whilst we aren’t able to do fan favourites like Daryl from the TV show, we have plenty of cool characters, fun Walkers and exciting equipment that will more than compensate! Just wait until you see the comic version of the Governor!
We are currently working on some simple rules for making up your own characters to use in the game too.
Q: When is it coming to kickstarter?
A: February.
From Johann
Q: You mention ‘The game is played in and around Atlanta and the surrounding American suburbs, and contains a gaming mat and a selection of barricades, abandoned cars and supplies to give it that authentic The Walking Dead atmosphere.’. Will these be models (plastic or resin) or cardstock as depicted above? If so, do you have any plans on releasing actual scenery pieces to use in the game? And what about buildings? Do you have any plans for actual kits? Kind regards.
A: The scenery in the base game is very simple 2D cardstock with top-down art – all a gamer has to do is pop it out of the card sheet. We hope to release a separate scenery kit that will make these 3D.
Regarding buildings, we already have a range of suitable 21st century buildings that can easily be put into the Walking Dead.
From Bookawar
Q: Is the “board” necessary to gameplay, like in Deadzone, or just for decoration? Also, what are the recommended dimensions of the playing area (e.g, Deadzone is 2′ x 2′; KOW is 6′ x 4′; TWD is ? x ?)?
A: The board is not necessary for gameplay and purely for decoration, although we were adamant that a mat needed to go into the game to define the boundaries for people who wanted it. It’ll stop you sneaking out of the player area without your opponent noticing! The artwork on it also enhances the game by giving it that Walking Dead atmosphere.
The mat in the boxed game is 20” x 20” (52cm by 52cm), so a little smaller than the 2’x2’ used for Deadzone. Like Deadzone however, you can add multiple mats and we hope to add different designs– so you can fight over the Green Farm or the prison in settings that make sense!
From International Man Of Mystery
Q: Who is the author of this rule set?
A; Mark Latham, who worked on the English language version of Batman: The Miniatures Game among others.
From Brence
Q: So will you always play as a band of survivors from the show or will these Characters only add to your own “generic” warband? In other words will you mostly build a group of characters starring in the show or will these be akin to special characters and add to your self made warband of “regular people”?
A: Every miniature that we create will be a named character from The Walking Dead comics – from famous faces like Rick and Shane to lesser known character such as Derek and his band of scavengers. You are however able to arm your miniatures with weapons and equipment however you like, meaning that you can customise your band so that they are truly yours. Of course, there’s stopping you renaming your miniatures either.
In addition, we will include rules for creating your own characters that you can drop into the story and fight alongside Rick and Michonne.
From Fomorion
Q: Will there be a campaign system with scenarios within the game, where the characters will gain XP, new skills and loot, after each battle?
A: We definitely want to include this in some way. First and foremost we will have a set of narrative scenarios that you can play if you don’t want a standard game, and these will take you through the story, with the characters changing and gaining new equipment as time goes on. As for a standard campaign system, we want to include one, but we will be keeping it as simple as possible to stick with the accessible theme of everything else in the game.
Most characters will have alternate character cards to represent them at different times in the story, so this will be a key way in which they progress.
The Walking Dead - Glenn.
The Walking Dead – Glenn.
From Hudson
Q: Soooo…no co op?
A: The game features rules for solo play, and there is no reason why you couldn’t split a band of survivors between you and a friend, or several friends, and try to beat the game co-op.
From Owesome
Q: Oooh, does the license also include the Telltale Games characters?
A: Who knows what the future may bring! If there is enough demand, we will talk to them about bringing Lee and Clementine into All Out War.
From Rikus
Q: only two players game or more?
A: Most people will play the game 1v1 but there’s nothing stopping you splitting the characters with a friend or friends to play the game!
On translations
From Ivan
Q: Great working by mantic. But you want to arrives for all público. Can you think to translate for more públic un the kickstarter? Spanish, French? If mantic translate it for the cwf Will be great and more and more spanish People come to baking the proyect.
From David
Q: Hello. A question about translations. ¿Have any plan for a spanish translation of the game? If the answers is “yes”, the translated game will be avalaible for backers or only when released to stores? Thank you for your time.
A: Regarding translations, the game will only be available on the Kickstarter in English.
We require a distribution partner to offer a translation of a game – we are working on French, Spanish and German distribution deals at the moment – and that means that the translated game will only be available at retail stores in those territories.
Final Question – please note that the next answer includes a spoiler for the early part of the comic series. Stop reading if you don’t want to know more!
Rick_Shane_003
From Joe K
Q: I am not up to speed on the Comic series, but “All Out War” had 4 factions? Survivors, Hilltop, Kingdom and Saviors? Are those the ones we should expect to see in the game?
A: Further down the line, yes. For now we are sticking to the earlier parts of the story – there are almost 100 issues before you meet any of those groups. For our initial range we hope to cover the story opening in Atlanta, and then expand out to the farm, the prison, and Woodbury. The Governor is the first real antagonist and new “faction” that the characters encounter, but there are still changing loyalties and small skirmishes before that point, so there are plenty of ways to play."

2015-12-05

Des nouvelles de la piraterie. J'ai découvert il y a peu une serie de figurines superbes, associées à de nouvelles règles de bataille "On the seven seas".



"On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate. The rules cover licensed privateers such as da Gama and Drake, ruthless pirates of the Spanish Main, Blackbeard, the Barbary corsairs, the wako of the Far East, not to mention the anti-pirate squadrons, Spanish garrisons and native warriors from around the world that found themselves at odd with generations of sea-borne reavers,
The focus of the game is on boarding actions and the exploits of pirate crews on land, and the rules offer a quick-to-learn basic game based around individual characters and small units of rank-and-file. Most games will run to some 15 figures a side, although larger games are possible, and tribal forces especially will consist of more models.
Gameplay centres around two driving motivations that epitomise the pirate life – Fear and Greed. Cunning captains will have to balance these two elements, instilling fear in their opponents with bloodthirsty reputations, while keeping their own crews in line with the promise of loot and wealth. Captains and crew are not just distinguished by these two ratings, however – characteristics and disadvantages can dramatically alter a character’s abilities, and allow for the development of characters over time.
The rules also contain manoeuvre and gunnery rules for ship-on-ship combat. This is not a game of mass naval actions, but of small, personal duels between determined captains. Caravels, sloops, schooners, native canoes, junks and square-rigged ships up to frigate size can be deployed in the pursuit of a prize… or a pirate vessel.
The crews themselves may be drawn from a number of different options, each with their own advantages and disadvantages, and a points system is provided to produce balanced forces. Crew options include: Conquistadors, Spanish and Portuguese garrisons and treasure escorts, naval pirate hunters, natives from the Americas, Africa, Indonesia and the South Seas, and, last but by no means least, pirates from around the world – Europe, North and West Africa, China and Japan. "


3 équipages sont proposés : ceux des capitaines Hood et Blackbeard et de la sublime Calico Cat.


  A crew of eight pirates, looking very familiar, led by the infamous Captain Hood.


Captain Hood with rapier.
Mate, Mr Three with cutlass and pistol.
Long John Silver with cutlass and pegleg.
Edward Leake with cutlass.
Israel Hands with musket.
Adam Jaques Murphy with blunderbuss.
Caribbean Charles with boarding axe and pistol.
Fancy Dan Gentleman with pistol and boarding axe. 

  A crew of eight pirates based on the crew of Edward Teach, Blackbeard.


Captain Blackbeard with cutlass and pistol.
Mate, Richards with cutlass and pistol.
Caesar with cutlass and pistol.
Gunner Morton with volley gun.
Dick Greensail with boarding axe.
Tom Miller with musket.
Garret Gibbens with cutlass and pistol.
Basilica Hands with boarding axe and pistol. 

Captain Calico Jack with cutlass and pistol. 


Mate, Anne Bonney with cutlass and pistol.
Jack Lilley with volley gun.
Harry Badd with boarding axe and knife (cut-throat).
Bolter George with cutlass (Giant).
Mary Read with cutlass and pistol.
Dan Hambridge with cutlass and knife (cut-throat).
John Tombes with grenade launcher (pegleg).
 




Toutes les figurines sont au format 28 mm.

A suivre...

2012-11-06

Big news today!
Knuckleduster is releasing a comprehensive line of Old West Buildings in 28mm. They are laser-cut wood building kits manufactured by Tri-City Laser of Forest City, North Carolina, and they feature full interiors, including interior walls, stairs, store counters and shelves, and in many cases, items of furniture.

"TCL's designer, Lee Beheler, approached me almost a year ago, and since then we've worked together to create a line of buildings that are visually stunning, easy to assemble, and loaded with features that wargamers want. I was initially skeptical about laser-cut buildings, but once I began dry-brushing these and saw the detail pop, I was sold. I'll be replacing all my resin with these lightweight, durable wood buildings."

Smaller vignettes, such as gallows, tombstones, and coffins are available, as well as add-ons to trick out your buildings with shake roofs and other details. More releases are coming soon, including sheds, outhouses, lean-to additions, and more large buildings.
Town deals are available as well, packaging several buildings together at a significant discount.

2012-06-10

J'ai répondu en mon âme et conscience! Ceux qui me connaissent doivent se marrer!


Et juste pour le fun, celui-là j'ai l'ai pas vu chez beaucoup de blogurinistes... héhéhé!

2012-06-08



Sortie depuis déjà un an sur MTV aux USA, cette série complètement déjantée est un croisement particulièrement réussi entre Bienvenue à Zombieland et Hill street blues (les vieux comptez-vous ^^). La série suit les (més)aventures de flics de l'unité UTF (Undead Task Force) qui font la chasse aux morts-vivants, filmés par des équipes de télévision, caméra à l'épaule. Des zombies (rapides et lents!), des loups garous et des vampires, un humour bien noir, emprunté aux films de ce genre et à mille lieues d'un Walking Dead, des dialogues qu'on croirait sorti d'Y-a-t-il un pilote dans l'avion, des scènes gores qui font rire: bref un must culturel pour les amateurs de viande putréfiée!
Le scénario n'a pas été complètement oublié avec une intrigue qui transparaît en filigrane sur les plans vampiriques. Bon c'est pas du Kirkman, mais c'est quand même bien cool...



Tout ça m'a donné plein d'idées pour adapter ce petit "bijou" à la sauce figuriniste, et quoi de mieux que Chain Reaction pour gérer tout ça?
On va ressortir les zombies et les survivants (faut que j'achète des flics!)...

2012-05-19

SURVIVANT EXCLUSIF #4 : EVA DURAN, L’ARTISTE

SON HISTOIRE
"Le talent est une question de vie ET de mort."
Inspirée et talentueuse, Eva ne pouvait se satisfaire de sa petite vie de comptable. Se taire et rentrer dans le rang était pour elle comme devenir un zombie. Alors pendant son temps libre, Eva dansait, dessinait, sculptait et prenait même des cours d’escrime japonaise avec son propre katana. L’invasion de zombies a tout changé pour Eva : paraître normale n’a plus aucun sens aujourd’hui et elle se sent plus vivante que jamais. Extravertie et hyperactive, Eva sert de messager entre différents groupes de survivants. Et pas question pour elle d’abandonner ses activités : son carnet de dessins est bourré de croquis. Bien sûr, le sabre est lui aussi très pratique.
SES COMPÉTENCES
Bleu / Possède un katana
Rouge A / +1 Action de Combat gratuite
Jaune / +1 Action
Rouge B / +1 au résultat du dé : Mêlée
Orange A / Insaisissable
Rouge C / +1 au résultat du dé : A distance
Orange B / Maitre d’armes

SON STYLE DE JEU
• Eva Duran est la survivante rêvée pour quiconque cherche un personnage de corps à corps au style fluide, élégant et mortel. L’artiste commence la partie avec un katana, dont les deux dés de combat permettent de se débarrasser rapidement d’une foule de zombies. Les points d’expérience rapidement acquis par ce biais, associés aux fouilles effectuées par le groupe, permettent alors de spécialiser un peu plus Eva quand vient le niveau Orange. Vous rêvez de jouer avec une paire de katanas ? Eva peut le faire, grâce à la Compétence Maitre d’armes. Toute autre arme de mêlée fait également l’affaire mais change un peu son style de jeu : une paire de haches offrira moins de dés mais plus de Dégâts pour faire face aux fatties. Une paire de tronçonneuses... et notre danseuse de guerre gracile devient une moissonneuse-batteuse. La Compétence Insaisissable oriente son jeu vers celui d’un assassin, de préférence avec des armes distinctes dans chaque main. Dans ce cas, le pistolet-mitrailleur est tout indiqué à son style de jeu et à la progression offerte au Niveau Rouge. Quel que soit le chemin emprunté, Eva devient une tueuse de masse en fin de partie. Elle tourne autour et dans la mêlée avant de faire le ménage par le vide.
• Eva Duran est résolument une bagarreuse. Sa préférence va bien sûr à la mêlée : si vous empruntez avec elle la voie du sabre, Eva bénéficiera d’une progression rapide et harmonieuse, surtout avec un katana dans chaque main. Adopter un style hybride ou abandonner la mêlée au profit du combat à distance est tout à fait possible : sa progression sera un peu ralentie mais le résultat final sera le même. De toute façon, l’inventaire est assez grand pour avoir deux katanas, deux pistolets-mitrailleurs et le Ma’s Shotgun, alors pourquoi se priver ?
• Eva est une excellente guerrière en solo mais a besoin d’un groupe pour compenser ses deux points faibles. D’une part, son style de jeu n’encourage pas l’emploi d’armes à 2 Dégâts. L’artiste prendra alors soin d’éviter les fatties ou de les laisser à ses compagnons plus machos. D’autre part, elle ne possède pas de Compétence de groupe, comme Chef-né ou Médic. Elle fait cependant une garde du corps de rêve et complète à merveille un Survivant orienté sur le soutien !

Arnaud, de l'asso Jouons Ensemble de Caen, a préparé une démo de SOBH dans un univers Pulp pour le weekend prochain, durant lequel Vire accueille un "festival" du jeu de société.



J'ai apporté ma modeste contribution sur l'adaptation des règles et le design des cartes de persos... Les amateurs reconnaîtront mes sources ;)

Les gentils explorateurs seront confrontés à de bien sombres mystères... (et oui, apparemment il y a un Roi des Tombes qui traîne dans les environs de Gizeh!)

2012-04-24

quelques extraits du manuel de jeu, et du plateau modulable.