2012-03-09
A "hunter's hunted" collaborative game in a zombie infested town
Zombicide is a collaborative game for 1 to 6 players, for 13 years old and up. A game lasts for 20mn (beginner board) to 3 hours (expert board).
Each player controls from one (for 6 players) to four (solo game)
"survivors", human beings in a zombie-infested town. In fact,
"survivors" hastily change to "hunters" to smash zombies through and
through. However, the team must constantly keep the balance between survival and slaughter: as the zombicide's going on, the "Danger level" is going up and infected are growing in numbers.
Any misstep can turn to disaster.
Any misstep can turn to disaster.
Zombicide is a fun and easy game with cool minis in an
archetypical, popular and comics-inspired environment. Ambiance is
constantly kept between "beat'em up" and "survival horror" as characters
keep on turning from preys to predators. Humor and gloom happily marry
in a zombie-fest.
Game contents
- - 71 minis (6 Survivors, 40 Walkers, 16 Runners, 8 Fatties and 1 Abomination)
- - 110 mini-cards (42 Zombie cards, 62 Equipment cards, 6 Wounded cards)
- - 9 gaming tiles
- - 6 dice
- - 6 Survivor Identity Cards
- - 24 advancement counters
- - 4 Cars tokens (police car and pimp mobile)
- - 18 Noise tokens
- - 10 Objective tokens
- - 12 Door tokens
- - 6 Zombie spawn tokens
- - 1 "First player" token
- - 1 Exit point token
71 minis !
A special effort has been given to detail and diversity: several models are available for most zombies of the same type
(example: several models for "walker"-type zombies, including male and female versions).
A special effort has been given to detail and diversity: several models are available for most zombies of the same type
(example: several models for "walker"-type zombies, including male and female versions).
9 double-sided gaming tiles.
Scenarios take place on boards from two to nine tiles in a riot-devastated urban area. Characters move from zone to zone defined by walls and crosswalks. Designers were careful about the overall quality and playability of the tiles' illustrations.
Scenarios take place on boards from two to nine tiles in a riot-devastated urban area. Characters move from zone to zone defined by walls and crosswalks. Designers were careful about the overall quality and playability of the tiles' illustrations.
Double-sided tokens.
Objectives tokens. Door tokens. Car tokens. Noise tokens. Zombie spawn zone tokens. More tokens than required indeed. In fact, enough of them are planned to create your craziest scenarios.
Objectives tokens. Door tokens. Car tokens. Noise tokens. Zombie spawn zone tokens. More tokens than required indeed. In fact, enough of them are planned to create your craziest scenarios.
110 cards.
Including Equipment cards and Zombie cards.
Including Equipment cards and Zombie cards.
Labels: Adventures, zombies
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1 comments:
Vraiment excellent au niveau matos! Reste à voir la mécanique, mais y'a de grandes chances que cet été, il fasse partie de ma ludothèque!!!
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